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DIGITALTUTORS 2D RACING GAME SERIES IN UNITY VOLUME 2 (Unity入門教學) 英文教學版(DVD一片裝)
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軟體簡介:
Welcome to Volume 2 of the 2D Racing Game Series in Unity. In this volume
you'll learn how to create your own sprites to be imported into Unity.
We'll start by setting up the parameters for our sprite sheet in Photoshop.
Following this we'll begin the process of creating the sprites for our game's
vehicle by sketching out its design. From here we'll use a layered process of
constructing the vehicle and explore how to create multiple iterations of the
vehicle's sprites.
Next we'll learn how we can create track tiles that can be arranged in Unity
to create a custom race track. In addition we'll also discuss how we can
create other game assets and make sure that our sprites visually read at a
smaller size. Finally we'll learn how to populate our sprite sheet and save
out an alpha channel.